Friday, 10 June 2011

Good news for AI players.

It seems that 6.71b is ready for a release apart from some AI corrections on my part... 
PBMN, current DoTA AI maker just giving out some good news about the latest Ai map they doing now.
Hopefully, he and the Ai crews could made a possible near release..

DoTA Fever 3!

Below is the vid posted by helical on Youtube, showing a massive pro-play in DoTA.
Rate in UTube:

Thursday, 9 June 2011


One of the best Asian SF player.
Below video uploaded by QuickDeath147 on Nov 14 2010, showing Yaphets taken 1by1 with Malaysian player, Yamateh in WDC China 2010 ago.
See how the pros play and learn from it.XD

Watch the vid and you know why IF put his name in DoTA.
p/s - Yaphets now joining DK team and having a hard time in there (too many losses).

DOTA 6.72c IS OUT!

DoTA 6.72c is already out!
Icefrog has made some changes, nerf and buffs to certain heroes.
Broodmother's and Pitlord's pushing abilities has been decreased!
The changelogs can be seen below:-


Bounty Hunter
- Base intelligence increased from 16 to 19

- Base movement speed reduced from 310 to 295
- Spin Web cooldown reduced from 90/70/50/30 to 30
- Spin Web AoE increased from 500 to 650
- Spin Web movement bonus increased from 20/23/26/29% to 20/25/30/35%
- Spawn Spiderlings spawn count decreased from 1/2/3/4 to 1/2/3/3
- Spawn Spiderlings Manacost rebalanced from 80/100/120/140 to 120
- Spiderlings & Spiderites are now affected by Spin Web
- Spiderlings Model size increase slightly
- Spiderlings & Spiderites they now take more damage from towers (50%-125%)
- Spiderlings now do more damage to heroes (75%->100%) and less damage to towers (70%-40%)

 Chaos Knight
- Phantasm manacost reduced from 175/225/275 to 125/200/275
- Phantasm cooldown reduced from 180/160/140 to 140

 Crystal Maiden
- Freezing Field hotkey changed from Z to F

- Tombstone no longer generates usable corpses

- Base strength increased by 2

 Grand Magus
- Fade Bolt bounce AoE reduced from 600 to 500

- Life Break cast range reduced to 550

- Macropyre damage interval is now smoother (same overall damage, more intervals)

 Naga Siren
- Intelligence growth increased from 1.65 to 1.95

 Pandaren Brewmaster
- Base HP regeneration increased to 0.75

 Phantom Lancer
- Base HP regeneration increased to 0.75
- Juxtapose rebalanced to have a 12% creation chance at all levels with a max of 2/3/4/5 illusions

 Pit Lord
- Expulsion cooldown increased from 10 to 18 seconds
- Expulsion manacost increased from 75 to 125
- Expulsion corpse AoE and heal/damage AoE reduced from 600 to 575
- Expulsion interval increased from 1 to 1.25 seconds

- Added a 2 second fade time to Nature's Guise
- Overgrowth AOE reduced from 725 to 625
- Living Armor regeneration reduced from 2/3/4/5 to 1/2/3/4

- Haunt/Reality now only moves your camera if you are targeting an area away from where your screen is currently looking

 Spirit Breaker
- Charge of Darkness indicator AoE increased from 2500 to 3000
- Charge of Darkness manacost increased from 75 to 100

 Shadow Priest
- Poison Touch is no longer blocked by damage block items like Vanguard

- Warcry AoE increased from 450 to 700

- Metamorphosis illusion extra damage taken increased from 250% to 350%

 Troll Warlord
- Ranged Whirling Axes now does 75 damage
- Fervor AS bonus rebalanced

- Shadow Word cooldown reduced from 24 to 20

- Lightning Bolt/Thundergod's Wrath now reveals the same area at night as during the day (1000/750 to 1000/1000)


- Cooldown reduced from 90 to 80

 Veil of Discord
- Discord AoE increased by 25 and cast range by 75

 Vladmir's Offering
- Aura AoE decreased from 1100 to the standard 900
- Now includes the regeneration from its components in the final item


• Melee hero collision size now reduced from 24 to 12
• Added support for the Filipino language
• Added a new texture for Snowball (2503519)
• Added a visual effect for Bloodstone's heal (469212)
• Pitlord is now in CM restriction list
• Wildkin's Tornado cooldown reduced from 120 to 70
• Charge of Darkness now displays a minimap signal for allies when it is used (464281)
• EMP is now an AoE targeting cursor (296622)
• Added a new attack projectile for QoP (461897)
• Changed Sniper's projectile arc (274494)
• New attack projectile for Eredar (459608)
• Added an Aghanim visual effect for Beastmaster (459402)
• Added a new Phantom Strike visual effect (463160)
• Added a new visual effect to Furion's Teleportation (450559)
• Added a new Icon for Telekinesis (280720)
• Added a new Icon for Spell Steal (280720)
• Added a new test command -dummy that creates a level 10 enemy hero in the middle of the map
• Improved Haunt visual effect (370706)
• Infest allied only visual effects are now visible to observers


• Fixed Icarus Dive sometimes affecting Magic Immune units for a short duration
• Fixed a bug with how Warpath stack count works when it is at max power (new stacks don't count towards incrementing the timer)
• Fixed a couple of areas that you could still get stuck in with Telekinesis
• Fixed a bug with Neutral spawning and Goo
• Fixed Remote Mines explosion to keep the vision while it is exploding (382646)
• Fixed Hookshot having inconsistent behavior on magic immune units
• Fixed some bugs with Infest
• Fixed some bugs with Whirling Axes and Spell Steal
• Fixed Echo Slam tooltip to make it more accurate
• Fixed some exploits with Ravage, Thundergod's Wrath, Requiem of Souls, Slithereen Crush and Reverse Polarity

To get the official DoTA 6.72c map (some languages availables): getdota

where to find that???!

The best DoTA website: playdota
The best DoTA replays provider (especially from Europeans' pro scene): gosugamers

The best DoTA tactics and newest vids from Asians' pro scene: replays

The newest DoTA AI maker (can get latest AI maps also): pbmn

For DoTA hacks and tools: dotautilities

I'm just providing the best for DoTA players.hope it helps.peace^^.

DoTA in Wikipedia.

Defense of the Ancients (commonly known as DotA) is a custom scenario for the real-time strategy video game Warcraft III: Reign of Chaos and its expansion, Warcraft III: The Frozen Throne, based on the "Aeon of Strife" map for StarCraft. The objective of the scenario is for each team to destroy the opponents' Ancients, heavily guarded structures at opposing corners of the map. Players use powerful units known as heroes, and are assisted by allied heroes and AI-controlled fighters called "creeps". As in role-playing games, playerslevel up their heroes and use gold to buy equipment during the mission.[2]
The scenario was developed with the "World Editor" of Warcraft III: Reign of Chaos, and was updated upon the release of its expansion,The Frozen Throne. There have been many variations of the original concept; the most popular being DotA Allstars, which eventually was simplified to DotA with the release of version 6.68.[3] This specific scenario has been maintained by several authors during development, with the current publicly anonymous developer known as "IceFrog" developing the game since 2005.
Since its original release, DotA has become a feature at several worldwide tournaments, including Blizzard Entertainment's BlizzCon and the Asian World Cyber Games, as well as the Cyberathlete Amateur and CyberEvolution leagues; Gamasutra declared that DotA was perhaps the most popular "free, non-supported game mod in the world".[4] Valve Corporation is currently developing a sequel, Dota 2.